Wednesday, June 29, 2011

Simple Old School House-rule for Swimming in Armor

Characters in danger of drowning must roll their unmodified ac or less on a d10 each round or drown. Strong swimmers may add their strength bonus to the target number.

First Post

This will be a run on sentence: Hello I'm a bookseller and I'm kind of this huge nerd and my hobbies include reading, writing metrical poetry and playing Dungeons & Dragons and I wrote this adventure for a so-called retro-clone of the 1981 rule-set of that game called Labyrinth Lord and that's all I have to say at this time and I'm really just trying this blog thing out for a lark and I'll probably never post again thanks for stopping by.